<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>[M.E] Devlog - itch.io</title><link>https://karimjeje.itch.io/me</link><description>ProjectG At the moment or M.E , is a Bossrush roguelite fast-pace game.</description><item><guid>https://karimjeje.itch.io/me/devlog/1645715/devlog-vertical-slice-update</guid><title>DEVLOG — Vertical Slice Update</title><link>https://karimjeje.itch.io/me/devlog/1645715/devlog-vertical-slice-update</link><pubDate>Sun, 30 Aug 2026 10:09:48 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Since the previous exported build, the following changes have been introduced: Reloading has been removed. Every Hand Core form now has infinite ammunition. The base Hand Core now uses a balanced auto...</p>]]></description></item><item><guid>https://karimjeje.itch.io/me/devlog/1645284/me-feedback-update</guid><title>[M.E] FEEDBACK UPDATE</title><link>https://karimjeje.itch.io/me/devlog/1645284/me-feedback-update</link><pubDate>Sun, 30 Aug 2026 00:01:59 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Devlog — Vertical Slice Update This update mainly focuses on responding to the feedback received during the first public playtest: improving mobility, better communicating damage, and letting each p...</p>]]></description></item></channel></rss>